![how to export maya to zbrush](https://i.ytimg.com/vi/PlsNaaOWqPI/maxresdefault.jpg)
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Now what if I want. File to remove them but this out. I have only found in ZB that you can increase, remove the crease and then.
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Transfer UVs from Maya to ZBrushgo to Display>Polygons>Face Normals; check if in both horns are Normals (lines in the ceneter of polygons) are pointing out. in. Replies In zbrush turn off Grp in the export menue. Its on the right the last one. oglu said: In zbrush turn off Grp in the export menue. You can refer to following steps to transfer textures from Zbrush to Maya. Step 1:Under Texture Map, click on New From Polypaint.
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