![refraction zbrush](https://i.pinimg.com/originals/32/80/dc/3280dc7b824e0a4c374696822e058686.jpg)
Visual paradigm interface
Now, in Photoshop, go to uncompress in order to use pack here. Click the button below to is pretty easy actually.
Now, in Photoshop, go to uncompress in order to use pack here. Click the button below to is pretty easy actually.
After this, I brought curvature generators into play to create the edge highlights, set to Screen being driven by a bright aqua-blue colour. I mostly used rectangular spot lights to light the scene making sure to have light catching on the main planes of the crystal, with a key light in front of the crystal to the right and two fill lights to the left and behind slightly. I wanted to work on my sculpting, lighting, and presentation skills, so a crystal seemed like a good choice � something that shines and catches the light. We use cookies on this website to make your browsing experience better. Color can come from either the Color or the Texture palette.