How to add a maniquin to a model in zbrush

how to add a maniquin to a model in zbrush

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You can use any polymesh clicking on it in Move mode, press the Insert Local Mesh button for joints or Insert Connector Mesh for bones and then select the mesh.

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#AskZBrush - \
You'll need two meshes to create the Mannequin. hi, I'm trying create a pose as reference for a four armed character, and I'm hoping to add two more arms. my idea was to free.pivotalsoft.online mannequin file. I'm still new to zbrush so sorry if I'm not right or if there is a better way. Maybe you would just append it in the subtool menu then you.
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