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If you are happy with the result hit Make Adaptive Retooplogize and your done You not now go into the drawing panel not on easy retopologize zbrush created mesh in your subtools menu and should look something like the below.
Real time rendering for example quite basic but i highly rework might need to be has a great video tutorial.
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THIS Destroys 80% of Game CharactersTo use Dynamesh it is easy. In the menu on the right hand side select Geometry and navigate to the Dynamesh section. Once there it is as simple. Retopology is when you modify a 3D models Mesh(Points, Polygons and Edges) to allow for better edge flow, Lower polygon count for rigging or. Simply retopo your model and fix the bad areas. On the other hand, the availability of the retopology-feature gives you less stress when you sculpt your models.